The player must maneuver quickly and precisely in order to force opponents to run into walls. The player must guide a blue Light Cycle in an arena against an opponent, while avoiding the walls and trails (walls of light) left behind by both Light Cycles. This game is well known and associated with the Tron franchise. When the player's tank is not touching the white line in the corridors, it can not be hit by the enemy's fire, but it can still be rammed by enemy tanks. A bug in the game results in a cheat option. If the player drives into the purple diamond in the center of the maze, the tank is warped to a random area of the maze. This must be done without taking any hits from enemies. The player must guide Tron's red tank through a maze and destroy several blue tanks or red recognizers controlled by the computer. The gameplay does resembles a two dimensional version of the in-universe game Space Paranoids which itself was realized as a 3-D first person maze shooter but would have been difficult to realize on real world arcade machines of the time. The Battle Tanks subgame is not strictly based on film events, but the tanks are taken from there and the gameplay is similar to Atari Combat. A 1000 point bonus is awarded for completing the level, and an additional 1000 points is given for destroying all blocks of the wall. The game's interpretation has the player destroying a multicolored wall in front of the MCP cone and getting by the wall, into the cone. This area imitates Tron's final battle against the MCP.
If a Bit appears on the screen, it can be picked up for a bonus of 5000 points. In the arcade game, the player must destroy large numbers of Grid Bugs with Tron's disc and clear a path to the flashing circle, which must be entered before a timer runs out to complete the section.
This segment of the game mimics the scene from the motion picture in which Tron enters the Input/Output tower. All four segments of one level must be completed before continuing on to the next level. The player in the role of Tron has to beat four subgames, each at 12 increasingly difficult levels, with each level named after a computer programming language, such as "BASIC", "RPG", "COBOL", "FORTRAN", "SNOBOL", "PL1", "PASCAL", "ALGOL", "ASSEMBLY", "OS", "JCL" and "User", (then "User" repeats itself). The game can be played by one player or by two alternating players as the controls are made for only one player at a time. Tron was distributed in three types of cabinets: the standard upright, the mini upright and the cocktail (table) version.Īll cabinets feature an 8-way joystick for moving, with one button for firing or speed control, and a rotary dial for controlling the direction of the fire (a setup also used in Kozmik Krooz'r, another Midway game). The game earned more than the film's initial release. the Light Cycles, battle tanks, the Input/Output Tower. It features some characters and equipment seen in the film, e.g. The game consists of four subgames inspired by the events of the science fiction film. It is based on the Walt Disney Productions motion picture Tron released in the same year. Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982.